We’re back in World War II this time around, following the military campaign from two perspectives. Call of Duty: World at War is a really good game, and whilst history will invariably view it as being in Call of Duty 4’s shadow, Treyarch have done themselves proud here and produced one of the better games in the series. So it’s a relief to be proven wrong, at least partially. Compare their track history with Infinity Ward’s, the company responsible for the more critically praised Call of Duty 2 and Call of Duty 4, and you might understand my initial scepticism. I’ve owned and enjoyed most of the games in the series, including Call of Duty 3, which I consider it to be by far the weakest. As a fan of the series I was highly sceptical of Call of Duty: World at War. To unlock all campaign and challenge missions press “Y, X, Y, Y, X, Y, X, X, Y” in sequence at the War Room Options screen.By Craig S, posted on 07 January 2009 / 11,634 Views Greased Bearings: Reach Level 4 (increased turret rotation speed). Water Cooler: Reach Level 4 (decreased turret overheat). Second Chance: Reach Level 9 (revive downed allies). Toss back: Reach Level 6 (reset fuse of picked up grenades). Steady Aim: Reach Level 4 (increased hip fire accuracy). Juggernaut: Reach Level 4 (increased health).ĭeep Impact: Reach Level 4 (deeper bullet penetration).Įxtreme Conditioning: Reach Level 4 (sprint for longer distances). Gas Mask: Reach Level 4 (protect against Tabun Gas). Stopping Power: Reach Level 4 (increased bullet damage).įireworks: Reach Level 4 (higher explosive weapon damage).įlak Jacket: Reach Level 4 (reduce explosive damage). M9A1 Bazooka x2: Reach Level 4 (bazooka with two rockets). Satchel Charge x2: Reach Level 4 (two remote detonation explosives). Special Grenade x3: Reach Level 4 (three special grenades, no smoke). Reach the indicated Prestige rank to unlock the corresponding extra custom weapon slot. Grip: Successfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).īipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy). Round Drum: Successfully complete Marksman Challenge 3 (increased ammunition capacity).ĭual Magazine: Successfully complete Marksman Challenge 3 (increased ammunition capacity). Rifle Grenade: Successfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot). Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range). Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight). Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).įlash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).Īperture Sight: Successfully complete Marksman Challenge 2 (precision sight). Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).īayonet: Successfully complete Marksman Challenge 2 (increases melee attack range). Rifle Grenade: Successfully complete Marksman Challenge 2 (grenade launcher attachment, replaces Perk 1 slot). The unlockable weapon or perk is followed by - How to unlock it.īayonet: Successfully complete Marksman Challenge 1 (increases melee attack range). Reach Level 32, which is a Co-op Mode with much tougher enemies.Ĭomplete the Campaign Mode, which is a four-player Co-op Mode against endless waves of Nazi zombies. Watch all the locations being found in this video: You can obtain them in any diffulty level. Collected death cards show their effect in the co-op campaign only, host settings.
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